In this paper we document an early stage of the project 20,000 Blocks and present few observation of which game rules and goals influenced the architectural designs the most.
The paper was published and presented at the international conference ACADIA 2016 at the University of Michigan in Ann Arbor.
Get the paper as a PDF on Academia.edu.
And leave your thoughts and comments below. We’d like to start a discussion what you think the best game mechanics would be for enabling non-architects to create schematic architectural designs.