Zooming In: Day 2

Our participants have been blazing forward with their projects. Three distinct use cases have formed: Mega Structures, Bridge Building and Housing efficiency.

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Ben spent a lot of the day helping the teams refine iterations of their gameplay. After each round of playtesting the resultant structures became more focused and usable.

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We also prototyped gameplay using physical models. This can be a great way to predict the outcomes of a set of gameplay rules.

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Ginger has also been working hard. She spent 10 hours printing the largest model so far (images come tomorrow, possibly a timelapse). As a reward she got a manicure!

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